Make something recognizable. Bring it into everything.
Save the people, products, places, and visual directions that make your work yours. Reuse them across new scenes and Creations.
The same character, new scenes



What stays
Face, hairstyle, and the distinctive traits on the reference plate — the identity that makes the character recognizable.
What varies
Scene, wardrobe, lighting, and camera — changed per Creation without changing who the character is.
Characters · Products · Places · Objects · Styles
Characters
Face references, hairstyle and distinctive traits, preserved across scenes — with variations you allow.
Products
Your product packaging and form, held consistent across lighting and camera angles.
Places
Recurring environments you return to, without rebuilding them each time.
Objects
Reusable objects that matter — not every noun in a prompt becomes an Element.
Styles
A Style is saved visual direction — medium, palette, texture, lighting — kept in your Assets. It guides a Creation; it is not an identity rule.
Keep the feeling, change the scene.
A Style combines visual references, color, texture, medium and art direction. Styles live in your Assets and stay separate from a subject identity — apply one to any Element.


Elements, inside your next Creation.
Pick an Element in the composer or a shot, and Kuet carries its identity into the new scene. Saving an Element never rewrites the Creation it came from.